
GO PASS
Art Direction, Unity Setup
GO Pass was a battle pass style feature for MONOPOLY Slots. I had started on the initial concepts for the feature, however I was promoted to Art Director during development and passed the concept duties to other artists. I decided on the theme of “Retro Travel” for the feature, wanting to invoke a feeling of nostalgia for our audience. I created a mood board for the artists consisting of images of classic American road trips and European vacations. While guiding the other artists creating the art, I set up the Unity prefabs, working with the Engineering team on overall structure. Once the 2D assets were completed, I added those into the Unity prefabs and added animations and vfx. Wanting to push the look of the feature even further, I had the 3D art team create and animate a 3D plane that was used for the transition sequences. Overall, I believe this was one of the best looking features in the game.
©️2026, Light & Wonder, Inc. or one of its subsidiaries. Used in Billy Browning’s portfolio with permission.






