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TEAM CHALLENGE

Concept Art, Unity Setup, Animations, VFX

Team Challenge was a competitive multiplayer feature for MONOPOLY Slots. I worked directly with the Product Manager and stakeholders as I created low-fidelity wireframe mockups of the UI screens to map out the player journey from season start, to playing through a season, and then ending with the rewards sequence at season end. Once those were approved, I designed the look of the feature, settling on a sports-themed motif to enhance the competition aspect of the feature. When the final assets were ready, I brought those over into Unity and created the prefabs and set up all the states for the Engineering team to hook up. Then I finished with adding animations and vfx to the final screens. 

©️2026, Light & Wonder, Inc. or one of its subsidiaries. Used in Billy Browning’s portfolio with permission.